![Pirate Pat Poster](http://joestephenson.com/JoeSite01/wp-content/uploads/2013/01/patPoster05.png)
![Collect coins and treasure](http://joestephenson.com/JoeSite01/wp-content/uploads/2013/01/PatScreenshot_island02.jpg)
![Pat heads down the beach Pat heads down the beach](http://joestephenson.com/JoeSite01/wp-content/uploads/2013/01/PatScreenshot_beach04.jpg)
![The Temple](http://joestephenson.com/JoeSite01/wp-content/uploads/2013/01/PatScreenshot_kingsTemple02.jpg)
![The Kings Heads](http://joestephenson.com/JoeSite01/wp-content/uploads/2013/01/PatScreenshot_kingsHeads03.jpg)
![Crown](http://joestephenson.com/JoeSite01/wp-content/uploads/2013/01/PatScreenshot_crownOfAtlantis.jpg)
![Atlantis is collapsing! Atlantis is collapsing!](http://joestephenson.com/JoeSite01/wp-content/uploads/2013/01/PatScreenshot_atlantisCollapsing.jpg)
![Score](http://joestephenson.com/JoeSite01/wp-content/uploads/2013/01/PatScreenshot_score01.jpg)
Pirate Pat is an online game I developed with Marc Linder. We’re a pretty classic two man games team in that I mostly handle graphics while Marc does the programming and we collaborate on the game design. Andy Huntingdon also did us some rather nice sound design.
Our aim was to create a brief but highly entertaining game that would leave the player wanting more. A player on Kongregate commented ‘Simple puzzler yet somehow able to grab you and keep you playing’, so I think we got that bit right.
The game design is deliberately mellow, with simple controls and an emphasis on leisurely, non-fatal exploration. A review by Jay Is Games said ‘Pirate Pat’s wonderful artwork and music round things out to provide a very enjoyable gaming experience. And let’s face it. Who can resist a pirate in a submarine?’